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Quantum simulation (part of computing and simulation)

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Using one quantum system to understand another.

What it is

Some materials and molecules are too complex for any ordinary computer to calculate exactly, because the number of interacting quantum particles is too large.

A quantum simulator is a well-controlled quantum system, such as a lattice of cold atoms, that is tuned to behave like the system we want to study.

In the portal's four pillars, simulation is part of the pillar quantum computing and simulation: analogue simulators and simulations run on quantum computers are counted there.

How it works

Atoms are cooled to almost absolute zero and held in a grid of light, an optical lattice. Lasers set how strongly neighbouring atoms interact, and researchers watch how their spins arrange themselves.

Analogue simulators imitate a specific model directly. Digital simulators run it as a quantum circuit on a programmable quantum computer.

Try it: set the spins of a lattice

Each atom has a spin that points up or down. Press atoms to flip them and see how many neighbours agree.

Why it matters

Simulation can help to design better batteries, catalysts, superconductors and drugs, and to test fundamental theories of matter.

It is regarded as one of the nearest useful applications of quantum technology.

Europe’s position

European laboratories are among the leaders in cold-atom and trapped-ion simulators, and Horizon Europe and the Quantum Flagship support both analogue and digital approaches.

598 EU-funded projects in quantum computing and simulation, with an EU contribution of EUR 1,188 million (CORDIS; the pillar is suggested automatically and pending review). Quantum simulation is counted in this pillar since taxonomy 2.0.

On this site

Recent EU-funded projects in quantum computing and simulation

Glossary

Optical lattice
A grid of light that holds atoms in place.
Spin
A quantum property of a particle that behaves like a tiny magnet.
Many-body problem
Predicting the behaviour of many interacting particles.

Learn more

Further reading

  • Understanding Quantum Technologies 2025 (Olivier Ezratty, 8th edition, version 8.1 of 30 October 2025, arXiv:2111.15352 (v6), doi:10.48550/arXiv.2111.15352, CC BY-NC-ND 4.0)See Part 2: Computing hardware; Part 3: Computing software
  • Understanding Quantum Technologies 2026 (Olivier Ezratty, 9th edition, version 9.0 of 17 October 2026 (latest edition))See Part 2: Computing hardware; Part 3: Computing software

Olivier Ezratty, Understanding Quantum Technologies (CC BY-NC-ND 4.0). Links only; no text of the book is reproduced on this portal.